PRE-FILTERS
The pre-filter subclass
is the only filter class that does not require an input filename in
order to function. Filters in this class are used to capture raw
sensor data into the scanning pathway so that they can be further
processed.
|
CNC Linear Scan
|
This filter is used to capture linear scan data
from a computer controlled rig
|
|
CNC Rotary Scan
|
This filter is used to capture rotary scan data
from a computer controlled rig
|
|
Timed Scan
|
This filter is used to capture linear scan data
from a from a free moving rig
|
INPUT FILTERS
Filters within the input
class are used to convert 2D PBM or BMP data to 3D point cloud
(x,y,z) data.
|
Rotary Scan Filter
|
This filter is used to process data from rotary
rigs
|
|
Linear Scan Filter
|
This filter is used to process data from linear
rigs
|
|
Key Filter
|
This filter is used to process chroma-key data
(the environment scan) from rotary rigs
|
ENHANCEMENT FILTERS
Enhancement filters modify 3D x,y,z data in some way.
|
Smooth Filter
|
Performs a vertical or horizontal smooth on a
point cloud
|
|
2D Hole Filling
|
Fills holes in vertical scan lines using one of
several methods
|
|
3D Hole Filling
|
Fills holes in vertical scan lines using 3D
weighted methods
|
|
Sub-sample Filter
|
Reduces the number of points in a data cloud
|
|
Super-sample Filter
|
Increases the number of points in a data cloud.
|
MESH FILTERS
Meshfilters convert or translate x,y,z, POLY or NURBS models in some way.
|
Nurbs
|
Converts a Polygon model or point cloud into a
NURBS model
|
|
Poly
|
Converts a NURBS model or point cloud into a
Polygon model
|
|
Unmesh
|
Converts a NURBS or Polygon model into a regular
point cloud
|
|
Raw
|
Converts a point cloud into a standard ASCII raw
triangle file
|
|
Boolean
|
Performs boolean operations on point clouds,
polygon models or NURBS models.
|
SKIN FILTERS
Skin filters are used to convert chrominance data captured from the surface of the model into
a into SKIN file
|
Surface Filter
|
Generate a texture map from the surface of a
model
|
|
Reflectance Filter
|
Generate a reflectance map from the surface of a
model
|
|
UV Filter
|
Detect material differences based on UV
reflectance and generate a UV mask.
|
|